During the 80s and early 90s, the big names in adventure games were Sierra, Infocom, and Lucasarts. At the pinnacle of the adventure game experience, for me, lies Indiana Jones and the Fate of Atlantis. Fate is another game released, interestingly enough, during 1992.
Fate represented everything that was great about the Lucasarts SCUMM adventure engine (point and click actions and dialog and easy inventory management), and combined it with the classic Indy franchise into an amazing game.
Every screen was a work of beauty (particularly Atlantis itself). Every note – adapted from John Williams’ famous score – was perfectly suited for its scene. Every line was filled with the style of wit and humor that made Hal Barwood games a delight to play. The voice acting in the 1993 re-release was spot-on.
To this day, I love to load this one up from time to time just for the quick trip down memory lane.
Adventure games are making a bit of a comeback these days. I’ve had a lot of fun playing the Sam and Max series on Gametap. But, in my mind, no game has yet to exceed the sheer artistic beauty of Fate.
Runner up in the adventure game category – Gabriel Knight II: The Beast Within. Its been over ten years since that game was made, and I have yet to find a game that utilizes live action video as well as this one.